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Platipus

Platipus has been building Augmented Reality (AR) since 2008. Adding meaningful layers to the world around you and giving you new ways of interacting with it. AR is quickly becoming the new interface to the world and we develop the apps to make that transition as seamless as possible for you.

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A View From The Trenches

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A main stage presentation about our decade of work in Augmented Reality at the very first Augmented World Expo in Europe.


A View From The Trenches

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A talk in the Technical Track or Developers Track of the Augmented World Expo 2017. Sharing some tips and tricks on building great Augmented Reality apps.


Aafab.nl

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Technical implementation of a website with online shop for the recorder specialist AAFAB. Design and implementation by Platipus. Also featuring a custom made content management system (CMS).


ACCELL Articulate Presenter Skin

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Technical implementation of a custom Articulate Presenter Skin for the ACCELL Academy.


ADAR

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Technical implementation of the Avery Dennison Augmented Reality app.


Aegir Marine AR

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Technical implementation of an e-learning combined with Augmented Reality.


AEGIR Marine HoloLens spintest

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Technical implementation of an Augmented Reality app for the HoloLens that displays live data coming from (temperature and RPM) sensors embedded in an engine.


AG EMS Tour

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Design and technical implementation of an Augmented Reality infotainment app for travelers with the MS OstFriesland.


Aggeres

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Technical implementation of an Augmented Reality app explaining the Aggeres flood protection product.


Alex Academy

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Technical implementation of interactive e-learning screens for the Alex Academy.


Annual Report AR

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Technical implementation of an app that augments the Stichting Stadsherstel Vlaardingen annual report 2013.


Antea Group AR

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Technical implementation of an Augmented Reality app explaining the Antea Group portfolio.


APK Animaties

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Technical implementation of interactive web based training animations to explain Dutch Algemene Periodieke Keuring (APK) procedures.


AR Ponatinib

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AR Ponatinib basic

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Art Testdrive

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Technical implementation of an app and website that let's you test drive a galleries artworks in your own living room.


ASUS Popup Store AR

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Technical implementation of an augmented reality app for an ASUS popup store in the Koopgoot in Rotterdam.


Augtopia

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Augmented Reality game by our intern Mohamed Asabdoun.


Autotrack Articulate Presenter Skin

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Technical implementation of the Autotrack custom Articulate Presenter Skin using the javascript Articulate Presenter SDK.


Beat T.I.M.

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Technical implementation of a very physical calculation game using Microsoft Kinect technology. Launched at The Next Web 2018.


BlindGuide AR

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Visual design and technical implementation of an Augmented Reality app explaining the benefits of using BlindGuide KLIC.


BlindGuide KLIC

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Visual design and technical implementation of an Augmented Reality app that visualizes KLIC data.


Bloemenbureau Holland

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Visual design and technical implementation of an Augmented Reality app that let's you virtually tryout flowers in your home before buying them physically.


BOVAG Articulate Player Skin

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Implementation of Articulate Presenter e-learning skin.


Buggly

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Visual design and technical implementation of both a website and a content management system for that website.


Business card AR

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Technical implementation of an Augmented Reality app bringing our business card to live and explaining the power of Augmented Reality through examples.


De Witte Lelie Food

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Design and implementation "De Witte Lelie Food" website


Dealer Make Over

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Technical implementation of set of custom branded Articulate Presenter Player skins.


Du Parc

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Technical implementation of a 3D tracking Augmented Reality app giving information about the Du Parc renovation project.


DVO'32 AR

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Design and implementation of the DVO32 Augmented Reality app. Our daughter Sophie 3D scanned and animated in Augmented Reality.


ECS Electronics

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Technical implementation of an Augmented Reality app that uses Vuforia's Deep Learning 3D tracking to track cars and visualise wire harnesses.


EMEARC17 game

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A game with 5 challenges over 2 days. A journey to uncover a very famous Berlin icon.


Emily vertelt...

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Technical implementation of a "serious" platform game for mobile.


Emoticoncert

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Technical implementation of interactive holographic smileys interacting with orchestra.


Encuentros

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Theo giving a talk about the new mass medium Augmented Reality and it's impact on society.


Erectus

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Technical implementation of the Erectus augmented reality app.


Fespa VR

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Design and technical implementation of a Virtual Reality app for the HTC Vive that let's users paint and stamp their own custom Audi R8 wrap design.


Festo 50

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Technical implementation of a 2D reference image tracking Augmented Reality app to celebrate Festo's 50th anniversary.


Fides-Schoenmode

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Visual design and technical implementation of a website and content management system for Fides-Schoenmode.


Flardinga 1018 AR

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Technical implementation of a serie of mini games in Augmented Reality explaining the batte at Flardinga 1000 years ago.


Flardinga 1018 VR

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Technical implementation of an educational VR game.


FlexiPort

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Technical implementation of an Augmented Reality app demonstrating the principle of a FlexiPort.


FLS Company

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Technical implementation of an Augmented Reality app for FLS Company.


Flynth Magazine Augmented Reality

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Technical implementation of an Augmented Reality app to augment an interview with us in Flynth magazine.


Gastcollege Spieringshoek

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Teaching the brightest kids at the local high school to produce Augmented Reality apps.


GAYA Coffee

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Technical implementation of the Gaya Coffee augmented reality app.


GEFCO logistics AR

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Technical implementation of a Microsoft HoloLens augmented reality app and content management system for providing logistic workers with work instructions.


GLAPPSS Efeze 2D tracking

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Technical implementation of a 2D tracking augmented reality app displaying a 3D scan.


GLAPPSS Efeze 3D tracking

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Technical implementation of an Augmented Reality app with 3D tracking.


Goally 3D

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Technical implementation of an app that brings your local soccer hero's to life in augmented reality.


Goed bekeken

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Technical implementation. Design by Joost Spek (3dpicnic).


Happy New Year!

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Haringkoppen

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Visual design and technical implementation of a facetracking app.


Herring race

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Design and technical implementation of a small fun multiplayer pinguïn racing game through Vlaardingen.


Hip Master

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Perfect your swing


Hold Your Temper

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Technical implementation of a multiplayer mobile (iOS and Android) game.


Hoogstraatjes.info

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Visual design and technical implementation of an information website and content management system for Stadshart Vlaardingen.


Huis van Eemnes

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Technical implementation of a 2D tracking augmented reality app.


Hulskamp AR

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Technical implementation of an interactive Augmented Reality app for iOS and Android.


Hybride Veiligheid Volkswagen

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Technical work of making an existing Volkswagen e-learning language translatable and SCORM compliant.


Hyundai Expert

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Articulate Player Presenter Skin for Huyndai Expert training


Hyundai Interactive IX35

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Technical implementation of Hyundai IX35 interactive e-learning screens.


IKV

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Technical implementation of the Industriele Kring Vlaardingen information app for iOS and Android.


Innovam BESTELwijzer

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Technical implementation of a website that helps learners find their study materials.


Innovam Business Articulate Presenter Skin

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Technical implementation of a custom Articulate Player Presenter skin for Innovam Business.


Innovam Uitgeverij Digitaal

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Technical implementation of Innovam Uitgeverij website directing learners to their study materials.


InSpirational Session

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Inspirational talk and demos at the Open Coffee Vlaardingen meeting in Sportcentrum Polderpoort Vlaardingen.


Kersbergenschoenen.nl

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Design and technical implementation of website with content management system.


KIA RIO

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Technical conversion of an existing e-learning to become SCORM compliant and language translatable.


Kinderboekenweek VR

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Technical realisation of the Kinderboekenweek Virtual Reality app for mobile handheld devices in combination with cardboard viewers.


KlaVR

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Technical implementation of a virtual classroom.


La-Di-Da.nl

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ASCII art website for La-Di-Da.


Lamborghini Aventador S

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Technical implementation of a language translatable and SCORM compliant web based training for the Lamborghini Aventador S.


Lamborghini Centenario

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Technical implementation of a language translatable and SCORM compliant web based training for the Lamborghini Centenario.


Leerdam Tour

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Technical implementation of a tourist information app featuring Augmented Reality experiences at several points of interest in Leerdam.


Leon Keer

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Technical implementation of an Augmented Reality (AR) app that brings the street painting of Leon Keer to life in beautiful animated 3D in AR.


Made In China

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Design and implementation of both a website (no longer available) and a mosaic generator that generated mosaics out of "Made In China" themed images that visitors uploaded to the website.


Matherial

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Design and technical implementation of a game to train math skills together.


MedAssist Live

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Technical implementation of a remote assistance app for medical remote support using augmented reality.


MensenrechtenVLD

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Design and technical implementation of route app for iOS and Android.


Mentor Vlaardingen

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Visual design and technical implementation of the Mentor Vlaardingen website and content management system.


Migo Pear

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Technical implementation of Migo pear augmented reality app.


Migo Pear retailers app

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Mix and Match

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Technical implementation of an app that let's you configure your own Face-Adhesive-Liner combinations and suggests you existing Avery Dennison products.


Museum VLD

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Technical implementation of a virtual tour inside and outside the new Museum Vlaardingen.


Namens Willy

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Technical implementation of a small fun app that augments Euro coins (using metaio's edge tracking) with a fun video compilation of the king of the Netherlands.


NetVlies AR kennissessie

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Augmented Reality talk and demos in a mini conference at the NetVlies headquarters in Breda.


Never Endings Stories

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Design and implementation of a social game training language skills.


New Juke F16

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Technical implementation of a Erudis web based training for the new Nissan Juke F16. The e-learning is of course SCORM compliant and also easily language translatable.


New Note

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Technical implementation of the New Note web based training. SCORM compliant and language translatable.


New Note AR

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Technical implementation of the augmented reality (AR) application for the New Nissan Note. Explaining difficult technical concepts through interactive 3D animations in AR.


Nissan All Wheel Drive

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Technical implementation of the Nissan All Wheel Drive e-learning for the Nissan Academy. Web based training is SCORM compliant and easily language translatable.


Nissan Assessment Tool

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We designed and implemented a tool for the Nissan Academy to create SCORM quizzes, export them and to distribute them in the Nissan LMS systems. The Nissan Assessment tool allows you to create a pool of questions. Supporting a wide variety of question types like open questions, multiple choice, multiple response, multimedia, drag and drop, etc... Quiz exports can be configured to test only a subset of the question pool and of course you can set the success threshold, the feedback per question or per quiz etc... The tool can also be used to easily translate the quizzes to different languages while preserving the meaning, layout and look and feel. The desktop app was build to automatically update to the newest releases using Adobe AIR.


Nissan basic ATM and CVT

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Technical implementation of a language translatable SCORM compliant web based training for the Nissan Academy.


Nissan Body Electrical

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Technical implementation of a SCORM compliant and language translatable web based training on the subject of Nissan's electrical car wiring.


Nissan Chassis Control

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Nissan Chassis Control web based training. SCORM compliant e-learning. Made to be easily language translatable.


Nissan Diesel Engine Management Systems

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Technical implementation of the nissan diesel engine management systems web based training. This e-learning is of course SCORM compliant. And made to be easily translatable to different languages.


Nissan e-NV200

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Technical implementation of the Nissan e-NV200 web based training. SCORM compliant and language translatable.


Nissan eNV200 AR

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Technical implementation of the Nissan eNV200 augmented reality app. This app uses 3D tracking to augment the interior of the car, the exterior of the car (independent of car color) and the engine room.


Nissan ESM

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Technical implementation of a SCORM compliant Nissan web based training.


Nissan EWD

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Technical implementation of Nissan EWD SCORM compliant web based training.


Nissan Gasoline Engine Management

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Technical implementation of a web based training about Nissan gasoline engine management systems. The web based training is made to be language translatable and SCORM compliant.


Nissan GT-R

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Technical implementation of three Nissan GT-R web based trainings. Covering general information, maintenance and technical subjects. These e-learnings are made to be easily language translatable and usable in every SCORM compliant learning management system.


Nissan Leaf

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Technical implementation of SCORM compliant web based training for the Nissan Leaf


Nissan Leaf MY13

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Technical implementation of language translatable SCORM compliant Nissan Leaf Model Year 2013 web based training for the Nissan Adacemy.


Nissan Manual Transmission

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Technical implementation of the highly interactive Nissan Manual Transmission web based training. This e-learning is easily language translatable. And of course SCORM compliant.


Nissan Micra

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Technical implementation of three New Nissan Micra web based training modules (Service, Sales and Technical) for the Nissan Academy. The e-learnings are full of rich interactive content. Usable in every SCORM compliant Learning Management System (LMS) and easily language translatable.


Nissan Murano

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Technical implementation of the Nissan Murano e-learning. SCORM compliant and easily language translatable.


Nissan Murano Diesel

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Technical implementation of Nissan Murano Diesel e-learning. This web based training was made to be easily language translatable. And of course it's SCORM compliant.


Nissan Navara

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Technical implementation of the Nissan Navara web based training for the Nissan Academy. This e-learning is SCORM compliant and language translatable.


Nissan NV250

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Technical implementation of a web based training for the Nissan NV250. SCORM compliant and language translatable.


Nissan NV300

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We did the technical implementation of SCORM compliant web based technical training for the Nissan NV300. The e-learning is also made to be easily language translatable while preserving look and feel.


Nissan Pulsar

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Technical implementation of Nissan Pulsar web based training for the Nissan Academy. This e-learning is SCORM compliant and designed to be easily language translatable with the Erudis system.


Nissan Pulsar AR

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Technical implementation of an Augmented Reality app for the Nissan Academy. The app can be used with 2D tracking of Nissan Academy reference images but also with 3D tracking on the actual car. The app can do 3D tracking on interior, exterior and the engine room of the Nissan Pulsar.


Nissan Qashqai

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Technical implementation of the Nissan Qashqai web based training modules. We made the web based training to be SCORM compliant and easily language translatable.


Nissan Qashqai AR

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Technical implementation of the Nissan Qashqai augmented reality experience. With AR tracking on the interior of the car, the outside and the engine room.


Nissan Sales Extended Warranty

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Technical implementation of the Nissan Sales Extended Warranty web based training. This highly interactive e-learning is SCORM compliant and easily language translatable.


Nissan X-Trail

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Technical implementation of the Nissan X-Trail web based training modules for the Nissan Academy. This e-learning is made to be easily language translatable. And this e-learning is SCORM compliant so that it can be distributed on a Learning Management System (LMS).


Nissan X-Trail AR

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Technical implementation of the Nissan X-Trail 3D tracking application for the Nissan Academy. 3D tracking of exterior, interior and engine rooms.


Noviflora AR

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Technical implementation of a demo of life-size plants in Augmented Reality for marketing purposes.


Open Ateliers

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Both design and technical implementation of an app and content management systeem for Open Ateliers Vlaardingen.


Painting in VR

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Painting in VR demos at the Open Coffee Vlaardingen event in Susan Ruiters gallery. Showing the power of Virtual Reality to enable new ways of content creation and story telling ; like painting in 4D!


PNO AR

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Technical implementation of an interactive 3D animation in Augmented Reality.


Popping Colours

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Technical implementation of a Microsoft Hololens Augmented Reality app for Label Expo 2017.


Provisur AR

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Technical implementation of a mobile Augmented Reality app explaining the functions of Provisur machines.


Provisur HoloLens AR

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Technical implementation of an app explaining Provisur's machines in Mixed Reality.


PwC presentation tool

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Technical implementation of a touchscreen presentation tool for PwC.


PwC RVB

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Meet the PwC board members and get introduced to them in your own office.


ReisBlij

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Technical implementation of a location based Augmented Reality game for car passengers travelling through Europe.


Renault Automatic Transmission

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Technical implementation of the multilingual Renault Automatic Transmission web based training for the Renault Academy.


Renault Basic ATM

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Technical implementation of the multilingual Renault Basic ATM web based training.


Renault CVT

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Technical implementation of a SCORM compliant multilingual Renault CVT web based training for the Renault Academy.


Safework

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Design and technical implementation of both a front-end app and backend management system for Nomad Digital service and repair ticket administration.


SAVAL

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Technical implementation of a custom Articulate Presenter web based training skin for SAVAL.


Seasons Greetings

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Platipus team 3D scanned, rigged and then animated in a Seasons Greetings video to the music of George Michaels Last Christmas. Our avatars are dancing, singing and making music in 3D scenes from our augmented reality project portfolio.


Sedus Open Mind

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Technical implementation of a Microsoft HoloLens app that visualises life size Sedus furniture in Augmented Reality in your office.


SkyNRG

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Technical implementation of an Augmented Reality app that explains the product of SkyNRG.


Smart Inside

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Implementation of a very simple information app called "Smart Inside" for KNX Professionals.


Smart MIVEC

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Implementation of engine part simulations with Box 2D physics simulation for technical web based trainings.


Somfy

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Technical implementation of an interactive multilingual touch screen application for Somfy.


Sparta e-Bike Twin3D

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Technical implementation of Sparta e-Bike Twin3D iOS app.


SSV Interactive Map

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Visual design and technical implementation of an interactive map with lot's of location based information (text, images and photos) embedded into it.


Stadsherstelvlaardingen.nl

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Visual design and technical implementation of stadsherstelvlaardingen.nl website and content management system.


State of the ARt

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Exhibition of our work and ideas in the Blanco Instituut in Vlaardingen (The Netherlands).


STEDIN AR

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Technical implementation of an educational game in Augmented Reality.


Studio Roosegaarde

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The technical implementation of the website (or online home) of Daan Roosegaarde.And the implementation of a content management system for that website.


SUEZ veiligheidstraining

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Technical implementation of a web based safety training for SUEZ employees.


TekenaAR

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Technical implementation of a game that let's you bring your drawings to life in the colors that you gave it.


The Blue Road

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Visual design and technical implementation of an 2D image tracking Augmented Reality app for The Blue Road.


Theo "van Gogh"

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Implementation of a deep learning AI method called Neural Style Transfer that takes a content image and a style image and generates a an image that's similar to the content image but uses the "style" from the style image.


Timmertechnieken.nl

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Visual design and technical implementation of timmertechnieken.nl website and content managements system.


Timson

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Design and technical implementation of website with webshop and content management system for website pages and webshop articles.


Training mechanics with AR

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Platipus ( Theo Lagendijk ) gave a talk at the Augmented World Expo 2015 in San Francisco explaining our use of Augmented Reality in training car mechanics at the Nissan Academy.


URBS

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Our own content management system for location based Augmented Reality applications. Intended for tourist information like; shops, restaurants, museum, but also events like concerts. Our tourist information apps help tourist to know what they need to know when they need to know it.


Venus for Venice

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In colloboration with Platipus, Studio Roosegaarde developed an interactive artwork named "Venus for Venice" on a 14,4 x 4 metre screen. Venus for Venice detects bluetooth capable smart phones in it's vicinity and makes them part of the Venus for Venice experience. Each phone contributes visual elements to the Venus for Venice animation and receives a bluetooth copy of the artwork to run on the mobile's screen. Through this system the visitors influence the artwork and participate in a virus like spreading of the artwork.


Verao Sertanejo

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Technical implementation of the Verao Sertanejo augmented reality app.


Verrassend Vlaardingen

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Technical implementation of a location based augmented reality app for the VVV Vlaardingen. To provide tourist information to visitors of the city. Tourist information included locations of shops, restaurants, museums, etc... but also the time and location of events.


VL. AR

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Visual design and technical implementation of a tourist information app for Vlaardingen.


VLD onderneemt!

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Technical Implementation of an extension to the VL. AR app to promote businesses in Vlaardingen.


VLDeals

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Visual design and technical implementation of a Location Based Augmented Reality application and it's content management system. The app uses Augmented Reality to visualize shopping deals around you.


Vosta LMG

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Technical implementation of an Augmented Reality app explaining the unique selling points of Vosta LMG technology.


VUMC

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Technical implementation of several interactive screens for the Vrije Universiteit Medisch Centrum (VUMC) web based training. Including a special viewer to browse and annotate MRI scan, CT scan and x-ray photos/slices.


Waterpoort

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Implementation of a tourist information app for water recreation around the Waterpoort Vlaardingen.


Watskebuurt?!

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Technical implementation of an Artificial Intelligence app build on top of IBM Watson services that identifies your problem an suggest repairs in Augmented Reality.


Work-It-Out

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Visual design and technical implementation of the Work It Out website and the content management system for the Work It Out website.


Youbahn

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Technical implementation of an interactive Augmented Reality app explaining the Youbahn service.


Zizo

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Technical implementation of a lunch order system for businesses.


Zorgwerk

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Technical implementation of an app that explains the Zorgwerk service using rich interactive animations in Augmented Reality.


Zuyt Bruyn

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Visual design and technical implementation of the the Zuyt Bruyn Augmented Reality app.